Gameboy Genius - posts tagged 'gameboy' http://soup.gg8.se/ Gameboy Genius - posts tagged 'gameboy' - posts tagged 'gameboy' http://soup.gg8.se/ http://4.asset.soup.io/asset/0398/5252_01a9.png 128 128 Often known as nitro2k01 Addicted to reposting reposts of reposts on soup. Also try my regular blog Make soup a better place! Add a descriptive text to each image you post, or if needed repost! How not to fix dead horizontal lines on a DMG-01 {"tags":["backlight","gameboy","horizontallines","dmg01"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/5958967513/","body":"\u003Cstrong\u003EHow not to fix dead horizontal lines on a DMG-01\u003C/strong\u003E","url":"http://e.asset.soup.io/asset/2193/4462_2816.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/5958967513/"><img alt="4462_2816_400" height="300" src="http://e.asset.soup.io/asset/2193/4462_2816_400.jpeg" width="400" /></a></p> <p><strong>How not to fix dead horizontal lines on a DMG-01</strong></p>Wed, 20 Jul 2011 23:27:27 GMThttp://soup.gg8.se/post/147864049/How-not-to-fix-dead-horizontal-linesurn:www-soup-io:1:147864049imagebacklightgameboyhorizontallinesdmg01 How not to fix dead horizontal lines on a DMG-01 {"tags":["backlight","gameboy","horizontallines","dmg01"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/5959529012/","body":"\u003Cstrong\u003EHow not to fix dead horizontal lines on a DMG-01\u003C/strong\u003E","url":"http://3.asset.soup.io/asset/2193/4467_816c.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/5959529012/"><img alt="4467_816c_400" height="300" src="http://3.asset.soup.io/asset/2193/4467_816c_400.jpeg" width="400" /></a></p> <p><strong>How not to fix dead horizontal lines on a DMG-01</strong></p>Wed, 20 Jul 2011 23:27:11 GMThttp://soup.gg8.se/post/147864082/How-not-to-fix-dead-horizontal-linesurn:www-soup-io:1:147864082imagebacklightgameboyhorizontallinesdmg01 How not to fix dead horizontal lines on a DMG-01 {"tags":["backlight","gameboy","horizontallines","dmg01"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/5959528550/","body":"\u003Cstrong\u003EHow not to fix dead horizontal lines on a DMG-01\u003C/strong\u003E","url":"http://9.asset.soup.io/asset/2193/4473_f624.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/5959528550/"><img alt="4473_f624_400" height="300" src="http://9.asset.soup.io/asset/2193/4473_f624_400.jpeg" width="400" /></a></p> <p><strong>How not to fix dead horizontal lines on a DMG-01</strong></p>Wed, 20 Jul 2011 23:26:57 GMThttp://soup.gg8.se/post/147864093/How-not-to-fix-dead-horizontal-linesurn:www-soup-io:1:147864093imagebacklightgameboyhorizontallinesdmg01 How not to fix dead horizontal lines on a DMG-01 {"tags":["backlight","gameboy","horizontallines","dmg01"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/5958965957/","body":"\u003Cstrong\u003EHow not to fix dead horizontal lines on a DMG-01\u003C/strong\u003E","url":"http://e.asset.soup.io/asset/2193/4478_9f70.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/5958965957/"><img alt="4478_9f70_400" height="300" src="http://e.asset.soup.io/asset/2193/4478_9f70_400.jpeg" width="400" /></a></p> <p><strong>How not to fix dead horizontal lines on a DMG-01</strong></p>Wed, 20 Jul 2011 23:26:44 GMThttp://soup.gg8.se/post/147864118/How-not-to-fix-dead-horizontal-linesurn:www-soup-io:1:147864118imagebacklightgameboyhorizontallinesdmg01 LittleFM 0.4 beta {"tags":["gameboy","lsdj"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/5159744128/","body":"\u003Cstrong\u003ELittleFM 0.4 beta\u003C/strong\u003E\u003Cbr /\u003ERead all about it! \u003Ca href=\"http://blog.gg8.se/wordpress/2010/11/09/public-release-of-littlefm-04/\" rel=\"nofollow\"\u003Eblog.gg8.se/wordpress/2010/11/09/public-release-of-little...\u003C/a\u003E","url":"http://7.asset.soup.io/asset/1216/4519_a17a.gif"} <p><a href="http://www.flickr.com/photos/gameboygenius/5159744128/"><img alt="4519_a17a" height="144" src="http://7.asset.soup.io/asset/1216/4519_a17a.gif" width="160" /></a></p> <p><strong>LittleFM 0.4 beta</strong><br />Read all about it! <a href="http://blog.gg8.se/wordpress/2010/11/09/public-release-of-littlefm-04/">blog.gg8.se/wordpress/2010/11/09/public-release-of-little...</a></p>Mon, 08 Nov 2010 23:12:47 GMThttp://soup.gg8.se/post/86696315/LittleFM-0-4-betaurn:www-soup-io:1:86696315imagegameboylsdj Roms Isos Dreamcast Isos Neo Geo Roms N64 Roms SNES Roms {"tags":["sega","snes","roms","nintendo","nes","gameboy"],"type":"link","title":"Roms Isos Dreamcast Isos Neo Geo Roms N64 Roms SNES Roms","source":"http://www.rombay.com/","body":null} <p><a href="http://www.rombay.com/">http://www.rombay.com/</a></p>Thu, 07 Oct 2010 23:00:45 GMThttp://soup.gg8.se/post/80895656/Roms-Isos-Dreamcast-Isos-Neo-Geo-Romsurn:www-soup-io:1:80895656linksegasnesromsnintendonesgameboy Gameboy music and development tool file archive screen shot {"tags":["music","screenshot","archive","gameboy","softwaredevelopment","directorylisting"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4989342123/","body":"\u003Cstrong\u003EGameboy music and development tool file archive screen shot\u003C/strong\u003E\u003Cbr /\u003EBrowse here: \u003Ca href=\"http://gbdev.gg8.se/files/\" rel=\"nofollow\"\u003Egbdev.gg8.se/files/\u003C/a\u003E\u003Cbr /\u003E\n\u003Cbr /\u003E\nRelated blog post: \u003Ca href=\"http://blog.gg8.se/wordpress/2010/09/14/gameboy-development-and-music-tool-file-archive/\" rel=\"nofollow\"\u003Eblog.gg8.se/wordpress/2010/09/14/gameboy-development-and-...\u003C/a\u003E","url":"http://9.asset.soup.io/asset/1083/5465_44f0.png"} <p><a href="http://www.flickr.com/photos/gameboygenius/4989342123/"><img alt="5465_44f0_400" height="275" src="http://9.asset.soup.io/asset/1083/5465_44f0_400.png" width="400" /></a></p> <p><strong>Gameboy music and development tool file archive screen shot</strong><br />Browse here: <a href="http://gbdev.gg8.se/files/">gbdev.gg8.se/files/</a><br /> <br /> Related blog post: <a href="http://blog.gg8.se/wordpress/2010/09/14/gameboy-development-and-music-tool-file-archive/">blog.gg8.se/wordpress/2010/09/14/gameboy-development-and-...</a></p>Tue, 14 Sep 2010 12:08:18 GMThttp://soup.gg8.se/post/76538068/Gameboy-music-and-development-tool-file-archiveurn:www-soup-io:1:76538068imagemusicscreenshotarchivegameboysoftwaredevelopmentdirectorylisting Nonfinite RGB backlight {"tags":["backlight","gameboy","rgb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4751904745/","body":"\u003Cstrong\u003ENonfinite RGB backlight\u003C/strong\u003E\u003Cbr /\u003ESoon...","url":"http://1.asset.soup.io/asset/0901/9425_9055.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4751904745/"><img alt="9425_9055_400" height="299" src="http://1.asset.soup.io/asset/0901/9425_9055_400.jpeg" width="400" /></a></p> <p><strong>Nonfinite RGB backlight</strong><br />Soon...</p>Thu, 01 Jul 2010 16:47:38 GMThttp://soup.gg8.se/post/63155103/Nonfinite-RGB-backlighturn:www-soup-io:1:63155103imagebacklightgameboyrgb The Cutting Room Floor {"tags":["game","gameboy","howto","nes","snes","wiki","nintendo"],"type":"link","title":"The Cutting Room Floor","source":"http://wiki.rustedlogic.net/The_Cutting_Room_Floor","body":"Hidden stuff in games"} <p>Hidden stuff in games</p> <p><a href="http://wiki.rustedlogic.net/The_Cutting_Room_Floor">http://wiki.rustedlogic.net/The_Cutting_Room_Floor</a></p>Wed, 02 Jun 2010 21:57:45 GMThttp://soup.gg8.se/post/71343081/The-Cutting-Room-Floorurn:www-soup-io:1:71343081linkgamegameboyhowtonessneswikinintendo The Cutting Room Floor {"tags":["game","gameboy","howto","nes","snes","wiki","nintendo"],"type":"link","title":"The Cutting Room Floor","source":"http://wiki.rustedlogic.net/The_Cutting_Room_Floor","body":"Hidden stuff in games"} <p>Hidden stuff in games</p> <p><a href="http://wiki.rustedlogic.net/The_Cutting_Room_Floor">http://wiki.rustedlogic.net/The_Cutting_Room_Floor</a></p>Wed, 02 Jun 2010 21:57:45 GMThttp://soup.gg8.se/post/58844519/The-Cutting-Room-Floorurn:www-soup-io:1:58844519linkgamegameboyhowtonessneswikinintendo The real thing 4 {"tags":["programming","gameboy","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608003453/","body":"\u003Cstrong\u003EThe real thing 4\u003C/strong\u003E","url":"http://e.asset.soup.io/asset/0828/0910_929a.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608003453/"><img alt="0910_929a_400" height="299" src="http://e.asset.soup.io/asset/0828/0910_929a_400.jpeg" width="400" /></a></p> <p><strong>The real thing 4</strong></p>Sat, 15 May 2010 09:30:59 GMThttp://soup.gg8.se/post/56344260/The-real-thing-4urn:www-soup-io:1:56344260imageprogramminggameboydmg The real thing 3 {"tags":["programming","gameboy","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608002901/","body":"\u003Cstrong\u003EThe real thing 3\u003C/strong\u003E","url":"http://7.asset.soup.io/asset/0828/0919_9d4e.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608002901/"><img alt="0919_9d4e_400" height="299" src="http://7.asset.soup.io/asset/0828/0919_9d4e_400.jpeg" width="400" /></a></p> <p><strong>The real thing 3</strong></p>Sat, 15 May 2010 09:30:34 GMThttp://soup.gg8.se/post/56344312/The-real-thing-3urn:www-soup-io:1:56344312imageprogramminggameboydmg The real thing 2 {"tags":["programming","gameboy","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608002301/","body":"\u003Cstrong\u003EThe real thing 2\u003C/strong\u003E","url":"http://8.asset.soup.io/asset/0828/0920_ea1c.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608002301/"><img alt="0920_ea1c_400" height="299" src="http://8.asset.soup.io/asset/0828/0920_ea1c_400.jpeg" width="400" /></a></p> <p><strong>The real thing 2</strong></p>Sat, 15 May 2010 09:30:09 GMThttp://soup.gg8.se/post/56344351/The-real-thing-2urn:www-soup-io:1:56344351imageprogramminggameboydmg The real thing 1 {"tags":["programming","gameboy","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608609970/","body":"\u003Cstrong\u003EThe real thing 1\u003C/strong\u003E","url":"http://9.asset.soup.io/asset/0828/0921_f70b.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608609970/"><img alt="0921_f70b_400" height="299" src="http://9.asset.soup.io/asset/0828/0921_f70b_400.jpeg" width="400" /></a></p> <p><strong>The real thing 1</strong></p>Sat, 15 May 2010 09:29:41 GMThttp://soup.gg8.se/post/56344361/The-real-thing-1urn:www-soup-io:1:56344361imageprogramminggameboydmg The real thing 0 {"tags":["programming","gameboy","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608609404/","body":"\u003Cstrong\u003EThe real thing 0\u003C/strong\u003E","url":"http://d.asset.soup.io/asset/0828/0925_66ba.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608609404/"><img alt="0925_66ba_400" height="299" src="http://d.asset.soup.io/asset/0828/0925_66ba_400.jpeg" width="400" /></a></p> <p><strong>The real thing 0</strong></p>Sat, 15 May 2010 09:29:15 GMThttp://soup.gg8.se/post/56344405/The-real-thing-0urn:www-soup-io:1:56344405imageprogramminggameboydmg Emulation 4 {"tags":["programming","gameboy","dmg","emulation","kigb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608599894/","body":"\u003Cstrong\u003EEmulation 4\u003C/strong\u003E","url":"http://e.asset.soup.io/asset/0828/0926_7b13.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608599894/"><img alt="0926_7b13" height="224" src="http://e.asset.soup.io/asset/0828/0926_7b13.jpeg" width="256" /></a></p> <p><strong>Emulation 4</strong></p>Sat, 15 May 2010 09:21:48 GMThttp://soup.gg8.se/post/56344409/Emulation-4urn:www-soup-io:1:56344409imageprogramminggameboydmgemulationkigb Emulation 2 {"tags":["programming","gameboy","dmg","emulation","kigb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608599864/","body":"\u003Cstrong\u003EEmulation 2\u003C/strong\u003E","url":"http://0.asset.soup.io/asset/0828/0928_a791.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608599864/"><img alt="0928_a791" height="224" src="http://0.asset.soup.io/asset/0828/0928_a791.jpeg" width="256" /></a></p> <p><strong>Emulation 2</strong></p>Sat, 15 May 2010 09:21:47 GMThttp://soup.gg8.se/post/56344420/Emulation-2urn:www-soup-io:1:56344420imageprogramminggameboydmgemulationkigb Emulation 3 {"tags":["programming","gameboy","dmg","emulation","kigb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4608599880/","body":"\u003Cstrong\u003EEmulation 3\u003C/strong\u003E","url":"http://f.asset.soup.io/asset/0828/0927_075c.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4608599880/"><img alt="0927_075c" height="224" src="http://f.asset.soup.io/asset/0828/0927_075c.jpeg" width="256" /></a></p> <p><strong>Emulation 3</strong></p>Sat, 15 May 2010 09:21:47 GMThttp://soup.gg8.se/post/56344416/Emulation-3urn:www-soup-io:1:56344416imageprogramminggameboydmgemulationkigb Emulation 1 {"tags":["programming","gameboy","dmg","emulation","kigb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4607991665/","body":"\u003Cstrong\u003EEmulation 1\u003C/strong\u003E","url":"http://1.asset.soup.io/asset/0828/0929_4bf6.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4607991665/"><img alt="0929_4bf6" height="224" src="http://1.asset.soup.io/asset/0828/0929_4bf6.jpeg" width="256" /></a></p> <p><strong>Emulation 1</strong></p>Sat, 15 May 2010 09:21:46 GMThttp://soup.gg8.se/post/56344434/Emulation-1urn:www-soup-io:1:56344434imageprogramminggameboydmgemulationkigb Emulation 0 {"tags":["programming","gameboy","dmg","emulation","kigb"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4607991641/","body":"\u003Cstrong\u003EEmulation 0\u003C/strong\u003E","url":"http://2.asset.soup.io/asset/0828/0930_a472.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4607991641/"><img alt="0930_a472" height="224" src="http://2.asset.soup.io/asset/0828/0930_a472.jpeg" width="256" /></a></p> <p><strong>Emulation 0</strong></p>Sat, 15 May 2010 09:21:44 GMThttp://soup.gg8.se/post/56344436/Emulation-0urn:www-soup-io:1:56344436imageprogramminggameboydmgemulationkigb LittleFM on GBC {"tags":["Uncategorized","hacks","gameboy","LSDj","shitwave"],"type":"regular","title":"\u003Ca href=\"http://blog.gg8.se/wordpress/2010/02/07/littlefm-on-gbc/\"\u003ELittleFM on GBC\u003C/a\u003E","source":"http://blog.gg8.se/wordpress/2010/02/07/littlefm-on-gbc/","body":"\u003Cp\u003EI finally felt motivated to work a little on LittleFM, and the next feature in the pipeline was (the comparitively small) feature of \u201creal\u201d GBC support, ie support for double speed and colour palettes in LSDj which LittleFM has been lacking so far. (Instead it used the oldschool compatibility mode which didn\u2019t allow LSDj to take advantage of the higher CPU speed found in the GBC) \u003C/p\u003E\n\u003Cp\u003EIt works great and flashing takes about half the time when done in double speed mode, however I forgot to clear the secondary GBC bakground map when going from LSDj back into LFM, using the classic sel-start-B-A combo. What this means is that the colour pattern from LSDj will not be erased but remain on the screen. This gave this nice visual bug seen below. As you can see, the pattern resembles LSDj\u2019s screen layout.\u003C/p\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4337669488/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm5.static.flickr.com/4009/4337669488_591e16a94b.jpg\" alt=\"LittleFM glitch 1\" /\u003E\u003C/a\u003E\u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4336922917/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2717/4336922917_cd32c32b25.jpg\" alt=\"LittleFM glitch 2\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nI\u2019m going to finish one more feature before I release LittleFM 0.4, loading and saving of individual LSDj files, so LFM can truly replace the builtin file manager that comes with LSDj. I have an almost working version of this feature, but it has wrinkles which I want to iron out before releasing it. \u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003EThe last picture is shitwave which actually looks marvellous with the backgrounds residue. It gives the vibrations more life and you can see what\u2019s actually happenening rather than just vaguely vibrating lines. It may not be apparent on the still image, but it looks nice live.\u003Cbr /\u003E\n\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4337670528/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm5.static.flickr.com/4004/4337670528_3381005984.jpg\" alt=\"Shitwave glitch\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nSorry for the long wait, but have patience!\u003Cp\u003E\u003C/p\u003E\n \u003Cimg src=\"http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1\u0026amp;post_id=382\" height=\"1\" width=\"1\" /\u003E"} <p>I finally felt motivated to work a little on LittleFM, and the next feature in the pipeline was (the comparitively small) feature of “real” GBC support, ie support for double speed and colour palettes in LSDj which LittleFM has been lacking so far. (Instead it used the oldschool compatibility mode which didn’t allow LSDj to take advantage of the higher CPU speed found in the GBC) </p> <p>It works great and flashing takes about half the time when done in double speed mode, however I forgot to clear the secondary GBC bakground map when going from LSDj back into LFM, using the classic sel-start-B-A combo. What this means is that the colour pattern from LSDj will not be erased but remain on the screen. This gave this nice visual bug seen below. As you can see, the pattern resembles LSDj’s screen layout.</p> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4337669488/"><img class="imagebox" src="http://farm5.static.flickr.com/4009/4337669488_591e16a94b.jpg" alt="LittleFM glitch 1" /></a><p></p> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4336922917/"><img class="imagebox" src="http://farm3.static.flickr.com/2717/4336922917_cd32c32b25.jpg" alt="LittleFM glitch 2" /></a><br /> I’m going to finish one more feature before I release LittleFM 0.4, loading and saving of individual LSDj files, so LFM can truly replace the builtin file manager that comes with LSDj. I have an almost working version of this feature, but it has wrinkles which I want to iron out before releasing it. <p></p> <p>The last picture is shitwave which actually looks marvellous with the backgrounds residue. It gives the vibrations more life and you can see what’s actually happenening rather than just vaguely vibrating lines. It may not be apparent on the still image, but it looks nice live.<br /> </p><a href="http://www.flickr.com/photos/gameboygenius/4337670528/"><img class="imagebox" src="http://farm5.static.flickr.com/4004/4337670528_3381005984.jpg" alt="Shitwave glitch" /></a><br /> Sorry for the long wait, but have patience!<p></p> <img src="http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1&amp;post_id=382" height="1" width="1" />Sun, 07 Feb 2010 15:49:02 GMThttp://soup.gg8.se/post/44825616/LittleFM-on-GBCurn:www-soup-io:1:44825616regularuncategorizedhacksgameboylsdjshitwave LittleFM glitch on GBC {"tags":["gameboy","glitch","gbc","gameboycolor","lsdj","littlefm"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4337670528/","body":"\u003Cstrong\u003ELittleFM glitch on GBC\u003C/strong\u003E","url":"http://d.asset.soup.io/asset/0679/0205_3b8e.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4337670528/"><img alt="0205_3b8e_400" height="299" src="http://d.asset.soup.io/asset/0679/0205_3b8e_400.jpeg" width="400" /></a></p> <p><strong>LittleFM glitch on GBC</strong></p>Sun, 07 Feb 2010 14:11:14 GMThttp://soup.gg8.se/post/44830752/LittleFM-glitch-on-GBCurn:www-soup-io:1:44830752imagegameboyglitchgbcgameboycolorlsdjlittlefm LittleFM glitch on GBC {"tags":["gameboy","glitch","gbc","gameboycolor","lsdj","littlefm"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4337669488/","body":"\u003Cstrong\u003ELittleFM glitch on GBC\u003C/strong\u003E","url":"http://2.asset.soup.io/asset/0679/0210_c306.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4337669488/"><img alt="0210_c306_400" height="299" src="http://2.asset.soup.io/asset/0679/0210_c306_400.jpeg" width="400" /></a></p> <p><strong>LittleFM glitch on GBC</strong></p>Sun, 07 Feb 2010 14:10:44 GMThttp://soup.gg8.se/post/44830791/LittleFM-glitch-on-GBCurn:www-soup-io:1:44830791imagegameboyglitchgbcgameboycolorlsdjlittlefm LittleFM glitch on GBC {"tags":["gameboy","glitch","gbc","gameboycolor","lsdj","littlefm"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4336922917/","body":"\u003Cstrong\u003ELittleFM glitch on GBC\u003C/strong\u003E","url":"http://6.asset.soup.io/asset/0679/0214_6098.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4336922917/"><img alt="0214_6098_400" height="299" src="http://6.asset.soup.io/asset/0679/0214_6098_400.jpeg" width="400" /></a></p> <p><strong>LittleFM glitch on GBC</strong></p>Sun, 07 Feb 2010 14:10:13 GMThttp://soup.gg8.se/post/44830816/LittleFM-glitch-on-GBCurn:www-soup-io:1:44830816imagegameboyglitchgbcgameboycolorlsdjlittlefm New track: Nitrojazz {"tags":["electronics","music","my music","my shows","chip music","gameboy","jazz"],"type":"regular","title":"\u003Ca href=\"http://blog.gg8.se/wordpress/2010/01/26/new-track-nitrojazz/\"\u003ENew track: Nitrojazz\u003C/a\u003E","source":"http://blog.gg8.se/wordpress/2010/01/26/new-track-nitrojazz/","body":"\u003Cp\u003ETime for some NES-eque and short but sweet Gameboy jazz. Listen at chipmusic.org.\u003C/p\u003E\n\u003Cp\u003E\u003Ca href=\"http://chipmusic.org/nitro2k01/music/nitrojazz\"\u003Ehttp://chipmusic.org/nitro2k01/music/nitrojazz\u003C/a\u003E\u003C/p\u003E\n \u003Cimg src=\"http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1\u0026amp;post_id=378\" height=\"1\" width=\"1\" /\u003E"} <p>Time for some NES-eque and short but sweet Gameboy jazz. Listen at chipmusic.org.</p> <p><a href="http://chipmusic.org/nitro2k01/music/nitrojazz">http://chipmusic.org/nitro2k01/music/nitrojazz</a></p> <img src="http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1&amp;post_id=378" height="1" width="1" />Tue, 26 Jan 2010 18:02:24 GMThttp://soup.gg8.se/post/43252242/New-track-Nitrojazzurn:www-soup-io:1:43252242regularelectronicsmusicmy musicmy showschip musicgameboyjazz Green Gameboy backlight {"tags":["gameboy","backlight","DMG"],"type":"regular","title":"\u003Ca href=\"http://blog.gg8.se/wordpress/2009/12/06/green-gameboy-backlight/\"\u003EGreen Gameboy backlight\u003C/a\u003E","source":"http://blog.gg8.se/wordpress/2009/12/06/green-gameboy-backlight/","body":"\u003Cp\u003E\u003Cem\u003E(Most photos have Flickr notes. If you click on any of the pictures, you\u2019ll go to that photo\u2019s Flickr page where you can watch notes for the photos that have them.)\u003C/em\u003E\u003Cbr /\u003E\nI\u2019ve playing around a lot with DMG backlight lately. After I tried out the inversion hack on my guinea pig boy, I installed the hack on my regular one as well, but without a switch, and flipped the polarization layer of course. (The whole point of the hack is to uninvert the screen after flipping the polarization layer) This gave it more contrast, but then \u003Ca href=\"http://8bitcollective.com/members/Bibin/\"\u003EBibin\u003C/a\u003E gave me a tip that so called \u201ckelly green\u201d coloured LEDs would work perfectly for a DMG backlight when using the inverse polarization layout, since the dark areas would completely block that green wavelength, whereas a large portion of white light will pass through even the dark areas. I believe that \u201ckelly green\u201d is the same LED type as \u201ctrue green\u201d. The LEDs in \u003Ca href=\"http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem\u0026amp;item=190322716220\u0026amp;ssPageName=STRK:MEWNX:IT#ht_1128wt_1165\"\u003Ethis eBay auction\u003C/a\u003E are suitable for the job, if you want to build your own backlight using this method.\u003C/p\u003E\n\u003Cp\u003ECompare the images below:\u003Cbr /\u003E\n\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159209859/in/set-72157622814868131/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2570/4159209859_52e3924285_m.jpg\" alt=\"Green backlight for DMG Gameboy: Before\" /\u003E\u003C/a\u003E \u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159209989/in/set-72157622814868131/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2593/4159209989_5a29423d06_m.jpg\" alt=\"Green backlight for DMG Gameboy: After\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nThe left picture is a Nonfinite backlight with an inverted polarizer. (And of course a \u003Ca href=\"http://blog.gg8.se/wordpress/2009/11/23/how-to-patch-your-dmg-to-use-an-inverted-palette/\"\u003E74hc04 screen inverter\u003C/a\u003E to uninvert the image) It has white LEDs which is atcually a bad idea for use with a monochrome LCD. Light pixels will conduct all wavelengths of light pretty evenly. Dark pixels on the other hand block green light but will still pass through a considerable amount of blue light. Add to that the white LEDs commonly used are actually blue LEDs with phosphor to produce other wavelengths. Read about it \u003Ca href=\"http://en.wikipedia.org/wiki/Light-emitting_diode#Phosphor_based_LEDs\"\u003Eon Wikipedia\u003C/a\u003E. Because of this, white LEDs will have a much higher concentration of blue light compared to other wavelengths, which doesn\u2019t exactly help getting contrast and gives the dark areas this purple colour. When using the green LED on the other hand, you only get one wavelength of light, which is almost perfectly blocked by dark pixels, giving you great contrast.\u003Cp\u003E\u003C/p\u003E\n\u003Ch2\u003ELED circuit board\u003C/h2\u003E\n\u003Cp\u003EFor this chapter of my epic eternal backlight saga I used three LEDs from a batch I recently acquired, combined with layers from a backlight taken from a broken laptop screen. The LEDs are surface mount 45\u00b0 wide angle\u003Cbr /\u003E\n\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159967222/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2536/4159967222_efc81b57c9_m.jpg\" alt=\"LED board - 1) Getting the size right\" /\u003E\u003C/a\u003E \u003Ca href=\"http://farm3.static.flickr.com/2491/4159210219_d549a94e2a_m.jpg\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2491/4159210219_d549a94e2a_m.jpg\" alt=\"LED board - 2) Dividing the copper into two areas\" /\u003E\u003C/a\u003E\u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159210355/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2722/4159210355_07a0d748bd_m.jpg\" alt=\"LED board - 3) Cutting the rest of the circuit board design and putting the first LED in place\" /\u003E\u003C/a\u003E \u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159967576/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2552/4159967576_8600dd87f6_m.jpg\" alt=\"LED board - 4) The final module with 3 LEDs and 3 resistors.\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\n\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159968726/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2734/4159968726_73e51d6895_m.jpg\" alt=\"The handmade LED board attached to the LCD daughterboard.\" /\u003E\u003C/a\u003E \u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159969240/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2703/4159969240_2e9f6d01fc_m.jpg\" alt=\"Before reassembling the Gameboy\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nI needed a circuit board to keep the LEDs in place. It seemed like a waste to make a printed board a one-off piece of such a simple board, so I simply cut the needed traces and soldered components onto a copper laminate. I connected it to the screen daughterboard with a relatively thick single strand wire which also keeps the board in position.\u003Cp\u003E\u003C/p\u003E\n\u003Ch2\u003EThe layers\u003C/h2\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159967694/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2768/4159967694_2fa9727022.jpg\" alt=\"Green backlight for DMG Gameboy: The different layers\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nAnd so a word about the layers used behind the screen\u2026 Lightboy made \u003Ca href=\"http://8bitcollective.com/forums/viewtopic.php?id=13698\u0026amp;p=1\"\u003Ea thread on 8bc\u003C/a\u003E describing his backlight method. When seeing his desciption of the layers I was unsure what the layers were, but now that I have a complete backlight unit from a computer screen I have investigated the layers, so here\u2019s an explanation of what the different layers are.\u003Cbr /\u003E\n\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159211337/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2750/4159211337_095969ccdb.jpg\" alt=\"Diffusion plastic\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nThe bottom layer, not pictured, is the reflection layer. In this screen it was blank white plastic, as opposed to a silver colored mirror. The next layer, as pictured above, is the diffusion layer. Its job is to lead the light from the light source at the side and distribute it evenly upwards. It does so by small bumps in the bottom of the layer. The world has seen better Dremel jobs, but I suppose it works. This layer is also a couple millimeters thick, which created problems, see the bottom of the post.\u003Cbr /\u003E\n\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159212311/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2540/4159212311_273dc31cd4.jpg\" alt=\"Growth foil\" /\u003E\u003C/a\u003E\u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159967846/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2493/4159967846_bcd8ab46f7_m.jpg\" alt=\"Growth foil\" /\u003E\u003C/a\u003E \u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159210817/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2508/4159210817_4d611dd33b_m.jpg\" alt=\"Growth foil\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nThe top picture may look like something straight out of The Twilight Zone, but it\u2019s in fact my favorite layer of the five, the growth foil. What it does, as far as I can tell, is to collect light from two directions and send it up. There are two versions of this layer stacked, one that collects light vertically and one thta collects light horizontally. The top picture is me holding one hand in front of a lamp, which the layer duplicates because it collects light from two directions. I ought to cut of pieces of those layers and make trippy sunglasses out of them. \u003Cimg class=\"wp-smiley\" src=\"http://blog.gg8.se/wordpress/wp-includes/images/smilies/icon_biggrin.gif\" alt=\":D\" /\u003E \u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159211201/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2750/4159211201_45122fe495.jpg\" alt=\"Blur foil\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nThe blur foil is simply a foil of \u201cbrushed\u201d plastic to even out the light distribution.\u003Cbr /\u003E\n\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159211493/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm3.static.flickr.com/2511/4159211493_8ab89ec772.jpg\" alt=\"Polarizing layer\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nThe topmost layer is the polarizing layer. To understand what this layer does you need to understand what polarization is and how it works. \u003Ca href=\"http://nobelprize.org/educational_games/physics/liquid_crystals/history/\"\u003ERead about it on nobelprize.org\u003C/a\u003E.\u003Cp\u003E\u003C/p\u003E\n\u003Ch2\u003EThe final result\u003C/h2\u003E\n\u003Cp\u003E\u003C/p\u003E\u003Ca href=\"http://www.flickr.com/photos/gameboygenius/4159969388/\"\u003E\u003Cimg class=\"imagebox\" src=\"http://farm5.static.flickr.com/4001/4159969388_b7d1d21a83.jpg\" alt=\"\" /\u003E\u003C/a\u003E\u003Cbr /\u003E\nI\u2019m not really satisfied with the outcome. This backlight has a flaw\u2026 The diffusion layer is too thick, which creates pressure on the LCD and creates differences in contrast in the areas that are under stress. And the layers are unaligned, creating a dark gap in the top of the screen. I can fix all those things however, and when that\u2019s done I think this is the backlight design I\u2019ll finally stick with.\u003Cbr /\u003E\nI will also try to see if I can replace the white LEDs in my Nonfinite backlight panel, to use the green ones I have now.\u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Ca href=\"http://www.dataairlines.net/tech/green-gameboy-backlight/\"\u003EAlso posted on Data Airlines\u003C/a\u003E\u003C/p\u003E\n \u003Cimg src=\"http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1\u0026amp;post_id=370\" height=\"1\" width=\"1\" /\u003E"} <p><em>(Most photos have Flickr notes. If you click on any of the pictures, you’ll go to that photo’s Flickr page where you can watch notes for the photos that have them.)</em><br /> I’ve playing around a lot with DMG backlight lately. After I tried out the inversion hack on my guinea pig boy, I installed the hack on my regular one as well, but without a switch, and flipped the polarization layer of course. (The whole point of the hack is to uninvert the screen after flipping the polarization layer) This gave it more contrast, but then <a href="http://8bitcollective.com/members/Bibin/">Bibin</a> gave me a tip that so called “kelly green” coloured LEDs would work perfectly for a DMG backlight when using the inverse polarization layout, since the dark areas would completely block that green wavelength, whereas a large portion of white light will pass through even the dark areas. I believe that “kelly green” is the same LED type as “true green”. The LEDs in <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;item=190322716220&amp;ssPageName=STRK:MEWNX:IT#ht_1128wt_1165">this eBay auction</a> are suitable for the job, if you want to build your own backlight using this method.</p> <p>Compare the images below:<br /> </p><a href="http://www.flickr.com/photos/gameboygenius/4159209859/in/set-72157622814868131/"><img class="imagebox" src="http://farm3.static.flickr.com/2570/4159209859_52e3924285_m.jpg" alt="Green backlight for DMG Gameboy: Before" /></a> <a href="http://www.flickr.com/photos/gameboygenius/4159209989/in/set-72157622814868131/"><img class="imagebox" src="http://farm3.static.flickr.com/2593/4159209989_5a29423d06_m.jpg" alt="Green backlight for DMG Gameboy: After" /></a><br /> The left picture is a Nonfinite backlight with an inverted polarizer. (And of course a <a href="http://blog.gg8.se/wordpress/2009/11/23/how-to-patch-your-dmg-to-use-an-inverted-palette/">74hc04 screen inverter</a> to uninvert the image) It has white LEDs which is atcually a bad idea for use with a monochrome LCD. Light pixels will conduct all wavelengths of light pretty evenly. Dark pixels on the other hand block green light but will still pass through a considerable amount of blue light. Add to that the white LEDs commonly used are actually blue LEDs with phosphor to produce other wavelengths. Read about it <a href="http://en.wikipedia.org/wiki/Light-emitting_diode#Phosphor_based_LEDs">on Wikipedia</a>. Because of this, white LEDs will have a much higher concentration of blue light compared to other wavelengths, which doesn’t exactly help getting contrast and gives the dark areas this purple colour. When using the green LED on the other hand, you only get one wavelength of light, which is almost perfectly blocked by dark pixels, giving you great contrast.<p></p> <h2>LED circuit board</h2> <p>For this chapter of my epic eternal backlight saga I used three LEDs from a batch I recently acquired, combined with layers from a backlight taken from a broken laptop screen. The LEDs are surface mount 45° wide angle<br /> </p><a href="http://www.flickr.com/photos/gameboygenius/4159967222/"><img class="imagebox" src="http://farm3.static.flickr.com/2536/4159967222_efc81b57c9_m.jpg" alt="LED board - 1) Getting the size right" /></a> <a href="http://farm3.static.flickr.com/2491/4159210219_d549a94e2a_m.jpg"><img class="imagebox" src="http://farm3.static.flickr.com/2491/4159210219_d549a94e2a_m.jpg" alt="LED board - 2) Dividing the copper into two areas" /></a><p></p> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4159210355/"><img class="imagebox" src="http://farm3.static.flickr.com/2722/4159210355_07a0d748bd_m.jpg" alt="LED board - 3) Cutting the rest of the circuit board design and putting the first LED in place" /></a> <a href="http://www.flickr.com/photos/gameboygenius/4159967576/"><img class="imagebox" src="http://farm3.static.flickr.com/2552/4159967576_8600dd87f6_m.jpg" alt="LED board - 4) The final module with 3 LEDs and 3 resistors." /></a><br /> <a href="http://www.flickr.com/photos/gameboygenius/4159968726/"><img class="imagebox" src="http://farm3.static.flickr.com/2734/4159968726_73e51d6895_m.jpg" alt="The handmade LED board attached to the LCD daughterboard." /></a> <a href="http://www.flickr.com/photos/gameboygenius/4159969240/"><img class="imagebox" src="http://farm3.static.flickr.com/2703/4159969240_2e9f6d01fc_m.jpg" alt="Before reassembling the Gameboy" /></a><br /> I needed a circuit board to keep the LEDs in place. It seemed like a waste to make a printed board a one-off piece of such a simple board, so I simply cut the needed traces and soldered components onto a copper laminate. I connected it to the screen daughterboard with a relatively thick single strand wire which also keeps the board in position.<p></p> <h2>The layers</h2> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4159967694/"><img class="imagebox" src="http://farm3.static.flickr.com/2768/4159967694_2fa9727022.jpg" alt="Green backlight for DMG Gameboy: The different layers" /></a><br /> And so a word about the layers used behind the screen… Lightboy made <a href="http://8bitcollective.com/forums/viewtopic.php?id=13698&amp;p=1">a thread on 8bc</a> describing his backlight method. When seeing his desciption of the layers I was unsure what the layers were, but now that I have a complete backlight unit from a computer screen I have investigated the layers, so here’s an explanation of what the different layers are.<br /> <a href="http://www.flickr.com/photos/gameboygenius/4159211337/"><img class="imagebox" src="http://farm3.static.flickr.com/2750/4159211337_095969ccdb.jpg" alt="Diffusion plastic" /></a><br /> The bottom layer, not pictured, is the reflection layer. In this screen it was blank white plastic, as opposed to a silver colored mirror. The next layer, as pictured above, is the diffusion layer. Its job is to lead the light from the light source at the side and distribute it evenly upwards. It does so by small bumps in the bottom of the layer. The world has seen better Dremel jobs, but I suppose it works. This layer is also a couple millimeters thick, which created problems, see the bottom of the post.<br /> <a href="http://www.flickr.com/photos/gameboygenius/4159212311/"><img class="imagebox" src="http://farm3.static.flickr.com/2540/4159212311_273dc31cd4.jpg" alt="Growth foil" /></a><p></p> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4159967846/"><img class="imagebox" src="http://farm3.static.flickr.com/2493/4159967846_bcd8ab46f7_m.jpg" alt="Growth foil" /></a> <a href="http://www.flickr.com/photos/gameboygenius/4159210817/"><img class="imagebox" src="http://farm3.static.flickr.com/2508/4159210817_4d611dd33b_m.jpg" alt="Growth foil" /></a><br /> The top picture may look like something straight out of The Twilight Zone, but it’s in fact my favorite layer of the five, the growth foil. What it does, as far as I can tell, is to collect light from two directions and send it up. There are two versions of this layer stacked, one that collects light vertically and one thta collects light horizontally. The top picture is me holding one hand in front of a lamp, which the layer duplicates because it collects light from two directions. I ought to cut of pieces of those layers and make trippy sunglasses out of them. <img class="wp-smiley" src="http://blog.gg8.se/wordpress/wp-includes/images/smilies/icon_biggrin.gif" alt=":D" /> <p></p> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4159211201/"><img class="imagebox" src="http://farm3.static.flickr.com/2750/4159211201_45122fe495.jpg" alt="Blur foil" /></a><br /> The blur foil is simply a foil of “brushed” plastic to even out the light distribution.<br /> <a href="http://www.flickr.com/photos/gameboygenius/4159211493/"><img class="imagebox" src="http://farm3.static.flickr.com/2511/4159211493_8ab89ec772.jpg" alt="Polarizing layer" /></a><br /> The topmost layer is the polarizing layer. To understand what this layer does you need to understand what polarization is and how it works. <a href="http://nobelprize.org/educational_games/physics/liquid_crystals/history/">Read about it on nobelprize.org</a>.<p></p> <h2>The final result</h2> <p></p><a href="http://www.flickr.com/photos/gameboygenius/4159969388/"><img class="imagebox" src="http://farm5.static.flickr.com/4001/4159969388_b7d1d21a83.jpg" alt="" /></a><br /> I’m not really satisfied with the outcome. This backlight has a flaw… The diffusion layer is too thick, which creates pressure on the LCD and creates differences in contrast in the areas that are under stress. And the layers are unaligned, creating a dark gap in the top of the screen. I can fix all those things however, and when that’s done I think this is the backlight design I’ll finally stick with.<br /> I will also try to see if I can replace the white LEDs in my Nonfinite backlight panel, to use the green ones I have now.<p></p> <p><a href="http://www.dataairlines.net/tech/green-gameboy-backlight/">Also posted on Data Airlines</a></p> <img src="http://blog.gg8.se/wordpress/wp-content/plugins/feed-statistics.php?view=1&amp;post_id=370" height="1" width="1" />Sun, 06 Dec 2009 07:20:22 GMThttp://soup.gg8.se/post/37020685/Green-Gameboy-backlighturn:www-soup-io:1:37020685regulargameboybacklightdmg Growth foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159212311/","body":"\u003Cstrong\u003EGrowth foil\u003C/strong\u003E","url":"http://6.asset.soup.io/asset/0574/7910_0947.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159212311/"><img alt="7910_0947_400" height="299" src="http://6.asset.soup.io/asset/0574/7910_0947_400.jpeg" width="400" /></a></p> <p><strong>Growth foil</strong></p>Sat, 05 Dec 2009 09:35:00 GMThttp://soup.gg8.se/post/36930384/Growth-foilurn:www-soup-io:1:36930384imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159969388/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy\u003C/strong\u003E\u003Cbr /\u003EFinal result","url":"http://7.asset.soup.io/asset/0574/7911_ffa1.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159969388/"><img alt="7911_ffa1_400" height="299" src="http://7.asset.soup.io/asset/0574/7911_ffa1_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy</strong><br />Final result</p>Sat, 05 Dec 2009 09:34:55 GMThttp://soup.gg8.se/post/36930389/Green-backlight-for-DMG-Gameboyurn:www-soup-io:1:36930389imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159969240/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy\u003C/strong\u003E\u003Cbr /\u003EBefore reassembling the Gameboy","url":"http://8.asset.soup.io/asset/0574/7912_d00f.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159969240/"><img alt="7912_d00f_400" height="299" src="http://8.asset.soup.io/asset/0574/7912_d00f_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy</strong><br />Before reassembling the Gameboy</p>Sat, 05 Dec 2009 09:34:48 GMThttp://soup.gg8.se/post/36930405/Green-backlight-for-DMG-Gameboyurn:www-soup-io:1:36930405imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159969020/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy\u003C/strong\u003E\u003Cbr /\u003EShowing a piece of the ribbon cable that I removed to make place for the bottom layer.","url":"http://a.asset.soup.io/asset/0574/7914_0214.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159969020/"><img alt="7914_0214_400" height="299" src="http://a.asset.soup.io/asset/0574/7914_0214_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy</strong><br />Showing a piece of the ribbon cable that I removed to make place for the bottom layer.</p>Sat, 05 Dec 2009 09:34:40 GMThttp://soup.gg8.se/post/36930424/Green-backlight-for-DMG-Gameboyurn:www-soup-io:1:36930424imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159211785/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy\u003C/strong\u003E\u003Cbr /\u003EShowing a piece of the ribbon cable that I removed to make place for the bottom layer.","url":"http://c.asset.soup.io/asset/0574/7916_a32b.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159211785/"><img alt="7916_a32b_400" height="299" src="http://c.asset.soup.io/asset/0574/7916_a32b_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy</strong><br />Showing a piece of the ribbon cable that I removed to make place for the bottom layer.</p>Sat, 05 Dec 2009 09:34:33 GMThttp://soup.gg8.se/post/36930430/Green-backlight-for-DMG-Gameboyurn:www-soup-io:1:36930430imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159968726/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy\u003C/strong\u003E\u003Cbr /\u003EThe handmade LED board attached to the LCD daughterboard.","url":"http://0.asset.soup.io/asset/0574/7920_9e01.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159968726/"><img alt="7920_9e01_400" height="299" src="http://0.asset.soup.io/asset/0574/7920_9e01_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy</strong><br />The handmade LED board attached to the LCD daughterboard.</p>Sat, 05 Dec 2009 09:34:25 GMThttp://soup.gg8.se/post/36930453/Green-backlight-for-DMG-Gameboyurn:www-soup-io:1:36930453imagegreenbacklightelectronicsledsgameboymodsdmg Polarizing layer {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159211493/","body":"\u003Cstrong\u003EPolarizing layer\u003C/strong\u003E","url":"http://3.asset.soup.io/asset/0574/7923_cfd2.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159211493/"><img alt="7923_cfd2_400" height="299" src="http://3.asset.soup.io/asset/0574/7923_cfd2_400.jpeg" width="400" /></a></p> <p><strong>Polarizing layer</strong></p>Sat, 05 Dec 2009 09:34:17 GMThttp://soup.gg8.se/post/36930489/Polarizing-layerurn:www-soup-io:1:36930489imagegreenbacklightelectronicsledsgameboymodsdmg Diffusion plastic {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159211337/","body":"\u003Cstrong\u003EDiffusion plastic\u003C/strong\u003E","url":"http://6.asset.soup.io/asset/0574/7926_aae3.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159211337/"><img alt="7926_aae3_400" height="299" src="http://6.asset.soup.io/asset/0574/7926_aae3_400.jpeg" width="400" /></a></p> <p><strong>Diffusion plastic</strong></p>Sat, 05 Dec 2009 09:34:09 GMThttp://soup.gg8.se/post/36930510/Diffusion-plasticurn:www-soup-io:1:36930510imagegreenbacklightelectronicsledsgameboymodsdmg Blur foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159211201/","body":"\u003Cstrong\u003EBlur foil\u003C/strong\u003E","url":"http://7.asset.soup.io/asset/0574/7927_e381.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159211201/"><img alt="7927_e381_400" height="299" src="http://7.asset.soup.io/asset/0574/7927_e381_400.jpeg" width="400" /></a></p> <p><strong>Blur foil</strong></p>Sat, 05 Dec 2009 09:34:02 GMThttp://soup.gg8.se/post/36930518/Blur-foilurn:www-soup-io:1:36930518imagegreenbacklightelectronicsledsgameboymodsdmg Growth foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159211041/","body":"\u003Cstrong\u003EGrowth foil\u003C/strong\u003E","url":"http://a.asset.soup.io/asset/0574/7930_482a.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159211041/"><img alt="7930_482a_400" height="299" src="http://a.asset.soup.io/asset/0574/7930_482a_400.jpeg" width="400" /></a></p> <p><strong>Growth foil</strong></p>Sat, 05 Dec 2009 09:33:55 GMThttp://soup.gg8.se/post/36930531/Growth-foilurn:www-soup-io:1:36930531imagegreenbacklightelectronicsledsgameboymodsdmg Growth foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159210937/","body":"\u003Cstrong\u003EGrowth foil\u003C/strong\u003E","url":"http://b.asset.soup.io/asset/0574/7931_0554.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159210937/"><img alt="7931_0554_400" height="299" src="http://b.asset.soup.io/asset/0574/7931_0554_400.jpeg" width="400" /></a></p> <p><strong>Growth foil</strong></p>Sat, 05 Dec 2009 09:33:50 GMThttp://soup.gg8.se/post/36930561/Growth-foilurn:www-soup-io:1:36930561imagegreenbacklightelectronicsledsgameboymodsdmg Growth foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159210817/","body":"\u003Cstrong\u003EGrowth foil\u003C/strong\u003E","url":"http://d.asset.soup.io/asset/0574/7933_925a.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159210817/"><img alt="7933_925a_400" height="299" src="http://d.asset.soup.io/asset/0574/7933_925a_400.jpeg" width="400" /></a></p> <p><strong>Growth foil</strong></p>Sat, 05 Dec 2009 09:33:45 GMThttp://soup.gg8.se/post/36930583/Growth-foilurn:www-soup-io:1:36930583imagegreenbacklightelectronicsledsgameboymodsdmg Growth foil {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159967846/","body":"\u003Cstrong\u003EGrowth foil\u003C/strong\u003E","url":"http://0.asset.soup.io/asset/0574/7936_89fe.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159967846/"><img alt="7936_89fe_400" height="299" src="http://0.asset.soup.io/asset/0574/7936_89fe_400.jpeg" width="400" /></a></p> <p><strong>Growth foil</strong></p>Sat, 05 Dec 2009 09:33:39 GMThttp://soup.gg8.se/post/36930589/Growth-foilurn:www-soup-io:1:36930589imagegreenbacklightelectronicsledsgameboymodsdmg Green backlight for DMG Gameboy: The different layers {"tags":["green","backlight","electronics","leds","gameboy","mods","dmg"],"type":"image","source":"http://www.flickr.com/photos/gameboygenius/4159967694/","body":"\u003Cstrong\u003EGreen backlight for DMG Gameboy: The different layers\u003C/strong\u003E","url":"http://2.asset.soup.io/asset/0574/7938_7aac.jpeg"} <p><a href="http://www.flickr.com/photos/gameboygenius/4159967694/"><img alt="7938_7aac_400" height="299" src="http://2.asset.soup.io/asset/0574/7938_7aac_400.jpeg" width="400" /></a></p> <p><strong>Green backlight for DMG Gameboy: The different layers</strong></p>Sat, 05 Dec 2009 09:33:33 GMThttp://soup.gg8.se/post/36930597/Green-backlight-for-DMG-Gameboy-The-differenturn:www-soup-io:1:36930597imagegreenbacklightelectronicsledsgameboymodsdmg